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File Formats[]

Unity can read .fbx, .dae, .3ds, .dxf, .gltf, .glb, .obj, and .blend files.

Avatar models must have their animation type set to Humanoid (default is Generic) in the Rig section of the model import settings in Unity.

Most models on DeviantArt are in XNALara formats (.xps, .mesh, or .mesh.ascii).

Animations[]

Avatars[]

Environments[]

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